AI Insights · Timothy · July 2025
Top 5 Third Person Games on Unified Platform in the US, Q2 2025
Explore the performance of the top five third-person games on a unified platform in the US during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top five third-person games on a unified platform in the United States demonstrated intriguing trends in weekly downloads, revenue, and active users. Here's a closer look at their performance as reported by Sensor Tower.
Fortnite: Mobile Battle Royale by Epic Games Inc. saw its weekly revenue fluctuate, peaking at around $1.2M in mid-June before dropping to $766K by the end of the quarter. Downloads steadily decreased from 1.5M in May to 575K in late June. Meanwhile, active users rose significantly, reaching a high of 5.3M by the end of June.
Subway Surfers from Sybo Games ApS maintained a consistent revenue stream, averaging around $35K per week. Weekly downloads increased steadily, reaching nearly 247K by the end of June. Active user numbers also remained strong, fluctuating slightly but ultimately stabilizing at over 5.2M.
Last War:Survival by FUNFLY PTE. LTD. achieved a robust weekly revenue, peaking at approximately $13.7M in early June. Downloads fluctuated, starting at 188K in May and dropping to 131K by the end of the quarter. Active users showed a gradual decline, ending the quarter at about 617K.
Epic Plane Evolution by Voodoo saw a steady increase in revenue, reaching $165K by late June. Downloads saw a peak of 163K mid-June, while active users rose to nearly 298K by the quarter's end, indicating growing engagement.
Going Balls from SUPERSONIC STUDIOS LTD experienced minimal revenue fluctuations, maintaining around $2K weekly. Downloads remained relatively stable, with a slight increase to 108K mid-June. Active users peaked in late May at 1.4M before declining to 1.1M by the end of June.
For more detailed insights and data, visit Sensor Tower's website.